I’m a 3D VFX Artist, Product Designer, and UX Prototyper working at the intersection of creativity and emerging technology. My work spans film, real-time development, mobile, and XR, with a recent focus on generative and agentic AI systems. I enjoy building tools and workflows that enhance creative output and make complex ideas feel intuitive. Most of all, I like collaborating and turning ideas into thoughtful, impactful experiences designed to surprise and delight.
UI/UX Product Designer + 3D Artist
Coinflip Studios
Summer 2018 - Spring 2019
San Francisco, California
- Laid the groundwork for a new VR game studio establishing the production pipeline between Art and Engineering while providing strategic guidance to Founders regarding company direction and grand vision
- Created and shipped Ninja Legends for Oculus Quest VR in Unity. Prototyped a variety of experimental VR demos targeting Oculus Go, Rift, Quest, and HTC Vive
Lead Product Designer + 3D Artist
Apple
Summer 2013 - Summer 2017
Cupertino, California
- Created Maps Sandbox in Unity - Real-time interactive mapping prototypes pitched to Apple Leadership
- Designed and optimized Flyover 3D production pipeline from raw point cloud data ingestion to final delivery
- DRI on Survey App deployed to Enterprise businesses worldwide enabling accurate indoor map positioning
- Issued US Patent #62514547 - Venues Map Application and System (Apple Indoor Maps, iOS 11) + Issued US Patent #62495601 - Augmented Reality Interface for Facilitating Identification of Arriving Vehicle
Lead 3D Modeler + Maya Generalist
Logan
Spring 2009 - Spring 2012
Los Angeles, California
- Started as a Junior Freelance Artist and progressed into a Lead 3D Artist role with responsibilities including Concept Development, Previs, Modeling, Texturing, Rendering for commercial, game, and feature film VFX
- Collaborated with a diverse range of global brands and clients: Apple, Nike, Reebok, DC Shoes, Columbia Pictures, Sony, Nintendo, Bethesda, PlatinumGames, EA, Japan Railway, Lexus, Honda, ExxonMobil, Jim Beam, Kohler, Clinique, UNIQLO
Co-Founder + Creative Director
Reactor
2008 - Present
Marina Del Rey, California
- Created and Led SimplyNoise featured in The Wall Street Journal, New York Times, CNet, and LifeHacker
- Reached Apple's "#1 Free App" in over 47 countries around the world and is rated 4.5 out of 5 stars with over 900 user reviews and 2 million SoundCloud plays