I was the Lead 3D Artist in charge of handling the entire New York City 3D mesh. I supervised the master scene assembly, production pipeline optimization, and worked with a wide range of artists to coordinate and deliver visually stunning shots for the feature film Premium Rush. Check out the New York City VFX Montage Here.
Bethesda Game Studios is getting ready to launch one of the most highly anticipated games of 2011, The Elder Scrolls V: Skyrim. The trailer we created at Logan does a wonderful job instilling fear and anticipation for Skyrim’s worldwide release on November 11th, 2011. If you’re not familiar with The Elder Scroll’s signature non-linear, open world approach to RPGs, you may be slightly overwhelmed by the immense level of detail given to every aspect of the game, the deep character development, and most importantly: Dragons. (and you thought they had it bad at Jurassic Park.) Check out The Elder Scrolls V: Skyrim – Live Action Trailer Here!
Ken Block is a pro racer with the Monster World Rally Team. When Ken isn’t sleeping, he can almost always be found going sideways. On dirt, pavement, on a dock, up walls, underground, on a boat, you name it. Gymkhana 4 combines Hollywood antics with some good old fashion hooning. It was a blast working with Ben Conrad + Ken and Co. on a video that proves a bunch of Hollywood VFX nerds can still have fun at work. Check out Gymkhana 4 – The Hollywood Megamercial!
Lexus can now precisely test the most unpredictable variable in a car: The driver. When you pursue perfection, you don’t just engineer the world’s most advanced driving simulator… You engineer amazing. Our VFX team at Logan created a vibrant nighttime city environment for the Lexus driving simulator complete with 360 panoramic renders. Check it out!
I had to delay the launch of my new reel because I’ve been working with Logan’s VFX team on a live action / CG cinematic for Platinum Games’ recently announced title, Vanquish. Directed by Shinji Mikami (creator of the Resident Evil series) and produced by Atsushi Inaba (Devil May Cry, MadWorld, Okami), Vanquish is Shinji Mikami’s first game under the Platinum Games label. With such big names calling the shots, expectations for this game are colossal. I’ve added the Director’s Cut Debut Trailer to my Portfolio, along with a new VFX Demo Reel for 2010 showcasing my skills as a 3D Modeler and Maya Generalist for Visual Effects in commercial, film, and video games.
I’m still in the process of getting everything online for the new site, but I’ve posted the latest work I’ve been doing at Logan. Check out the Zombieland breakdowns from the vfx shot we did for the film. The movie itself was amazingly funny and entertaining. If you haven’t already, I suggest you go check it out. Best. Cameo. Ever.